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December 05 2013

21:39
9713 60d0 500

abbalang:

Shot by @Loko-motion (FB)

Abba!

July 23 2013

10:41

How an svn user sees git workflow

devopsreactions:

image

by komar

May 22 2013

22:06

Introducing CoVim – Collaborative Editing for Vim

fredkschott:

Header Image

Today we’re announcing CoVim, a plugin that adds multi-user, real-time collaboration to your favorite (or least favorite) text editor. CoVim allows you to remotely code, write, edit, and collaborate, all within your custom Vim configuration. Originally started as a senior capstone project for Tufts University, we’re now open-sourcing it to give the world one of Vim’s most requested features. Think Google Docs for Vim.

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August 28 2012

August 25 2012

July 06 2012

July 04 2012

June 15 2012

June 06 2012

19:02

Meet the voice behind Pidoco’s Social Media

Hello, I’m Catriona and I’ve been working at Pidoco for the past six months. My main responsibilities are within the marketing and customer relations team, which means I’m often the first point of call if you have any questions about our product. I’m also the new voice behind our Facebook and Twitter accounts, so if you have any question you can always reach me through these streams.

I’m from the London area originally, but moved to Berlin after I finished my studies in German language and literature at the University of Sheffield. I found Pidoco just over six months ago and decided to take a position here as soon as I saw what a great team I would be working with. I may not have a background in UI design or HCI, but I’m learning about the world of wireframing and user experience all the time and am proud to be one of a growing number of women in the Berlin tech scene. What I love most about our software is that it’s so easy that people of any background can use it. I’m always happy to hear about large teams communicating effectively and collaborating on a project with Pidoco.

This is me at UXcamp Europe

This is Catriona at UXcamp Europe, a must-go event for the UX community that we sponsored earlier this year

I want our social media communities to be places where people can write honestly about their experience with Pidoco. Feel free to give constructive feedback and support to others who are using our product. I’m always happy for people to post interesting articles about UX or any other relevant topics. I also would love to hear what you want us to post, so get involved, make suggestions and show us when you like something!

Feel free to message me and the rest of the team at support@pidoco.com with any questions or requests for a free demonstration of our software. I’m always happy to help!

May 21 2012

16:42

Check out our new design!

Our new editor design finally went live this weekend! We hope you like our fresh new look and take advantage of its new features. We’ve updated the ‘My Prototypes’ section, where you invite others to view, review and collaborate on your prototypes. In the prototype creator itself, we have included new stencils (such as the much-desired “accordion” stencil – thanks to your feedback!) and updated our export function, so now you can specify the components to be included (or excluded) from your Word and PDF exports.

New UI design of our prototype creator

Our new UI design

To find out more updates about Pidoco, find us on facebook or follow us on twitter!
Until next time, Happy Prototyping!

May 18 2012

12:44

Working with Custom Stencils in Pidoco

Do you want to save time in your projects? Do you want to reuse elements of your prototypes and ensure that your work is consistent? At Pidoco, we’ve added a new feature, which can help you save time when you create your prototypes. We’ve introduced “Custom Stencils”, which enables our users to edit and group stencils together as templates to reuse when they want.

Custom Stencils are perfect for reusing navigation bars, login fields, footers and any other reoccurring content in your projects. What’s more, any changes you make to your Custom Stencils will be carried out wherever you have used the stencil in your project. With this feature you can save time and ensure consistency throughout your projects.

Custom stencils saved in stencil palette

Custom stencils saved in stencil palette

Here is an example: I have used the Custom Stencils feature to create a template for a group of stencils that occur several times in the profile page of my Social Network prototype. This way I have been able to create a consistent layout, so that my image holder, text block and like button remain in the same relation to one another. Because custom stencils are saved at the left of the screen in the stencil palette, I can simply drag and drop my custom stencils into the page.

Creating custom stencil for wireframe

Create a custom stencil for your prototype by selecting a few stencils

You can create a custom stencil by simply highlighting a selection of stencils, opening the context menu and selecting ‘convert to custom stencil’. After converting the group into a custom stencil it appears in the stencil palette under “Custom Stencils” and can be used like a regular stencil. A custom stencil includes the customized information you have included in your stencils and also saves how the stencils are positioned in relation to one another.

Did you know: Another way to create templates in Pidoco is by using the global layer feature, which allows you to create positioned layers that you can re-use on any page in your prototype, for example to create the main navigation of an online shop.

The Custom Stencil feature is available with our Classic and Expert plans. We hope you can save time in your projects by using Custom Stencils. Watch this space for information on more updates to our product. Happy prototyping!

May 16 2012

14:12

Working with Folders in Pidoco

Have you checked out our new folder system yet? At Pidoco, you can now use folders to organize your pages, stencils and layers. This is a great way to help you keep track of your work, especially if you’re working on a big wireframe project. You can organize your work thematically, or according to the navigation of your site. You can also create subfolders, which is great if you have lots of content in your project. Some people create different pages in Pidoco to show the different states of a wireframe, such as when a popup is used. With Pidoco’s new folder system, you can then group your pages in the same folder or subfolder to help you keep on top of your work. The new breadcrumb navigation system shows you which folder you are currently in just like when you use your computer’s file system. This makes it easy to see exactly where you are in your prototype and move to other folders and pages.

Selecting prototype folder via the new breadcrumb navigation

Selecting prototype folder via the new breadcrumb navigation

Using folders with Pidoco is easy. To create a new folder, simply click on the plus sign next to the “Folders” label in the Prototype View. This will take you straight into your new folder. From here you can add new pages, subfolders and other elements. You can name folders and add existing pages to your folder by clicking on the context menu of your page and selecting a folder in the parent folder category. You can select multiple pages by holding the ctrl key and clicking the pages you want to organize in the folders.

In the example below, you can see that I have created a folder called “Home” in my Social Network project. I can now organize my page into the folder “Home” or into one of its subfolders (shown by the ‘/’ symbol).

Organizing pages into folders

Organizing pages into folders using the context menu of a page

We hope our new folder system will save you time and make your prototyping even quicker than before by helping you organize your projects. Watch this space for more information about new features. Happy prototyping!

April 11 2012

08:19

Breadcrumb Navigation

At Pidoco, we’ve updated our navigation system. We’ve made it even easier for you to move between the pages and layers of your prototype, helping you get to the parts of your project you need quickly and easily. We have now included forward and back buttons to help you go back to the previous view of your prototype, just like in your browser bar.

Breadcrumb navigation in prototype creator

Moving to a new page in your prototype

We’ve introduced a breadcrumb system, which enables you to see where you are in your prototype at any time. Boxes will appear at the top of your screen showing you which prototype, folder and page you are working from. These are clickable, which means if you are working from a page, you can go back to these sections. When you hover over the arrows in your breadcrumbs, a menu will also appear. You can then use this to switch to a different page or layer in your prototype, without having to go back to the prototype view. This is a fantastic feature, which should make finding your pages even easier.

Prototype global layers in breadcrumb navigation

The breadcrumb navigation in our prototype creator lets you see what global layer you're working on

Thanks to another great feature we have added, you can work on different pages of your prototype in different browser tabs. What’s more, if you do this, the tabs in your browser will be clearly labeled to show what pages or layers you are working on. In your browser, you will then be able to change the order of your tabs to suit you and use shortcuts to flick through these tabs. To open a page in a new browser tab, simply click on the page whilst holding down the ctrl button. You can also click on the special icon in the breadcrumb menu. With Pidoco, you can save the URLs of these tabs for the next time you work on your prototype. What’s more if you send the URL to someone collaborating with you on a prototype, they will also be able to open this page automatically.

These are just some of the new features we’ve added to make working on your prototypes even easier. We hope you enjoy working with our new navigation system. To see how the new Pidoco navigation system works, you can also check out our YouTube video! Pidoco explained: the new breadcrumb navigation pidoco

March 08 2012

14:27

Bridging The Gap: From Paper Scribbles To Interactive Prototypes

Pidoco and ScatchApp are joining forces to help our users make the most of paper prototyping. While Pidoco is a great tool for creating UI prototypes of websites and software applications really easily, we still find that some of our users prefer to create their initial designs on paper. To help our users save time and money, we are working with ScatchApp to see if we can make it easier for our users to transform their paper wireframes into interactive software prototypes. We believe ScatchApp is a great tool that will help our users create prototypes even faster than before and take advantage of the great collaboration and testing features Pidoco has to offer. ScatchApp has won several awards and is a triple Startup Weekend winner of Szczecin 2011 due to its innovation merging the boundaries between paper and computer.

How does ScatchApp work?

ScatchApp works by using unique technology that can recognize the layout and features of paper wireframes. ScatchApp can recognize components such as text boxes, headlines, buttons and image place-holders, which is great, whether you are creating flowcharts or wireframes. Uploading your designs with ScatchApp is easy. Simply draw your sketch on a piece of paper using the relevant symbols, take a photo with your mobile phone and upload the image to ScatchApp. Within seconds, your design will be transformed into a digital wireframe that you can edit online in Pidoco. ScatchApp even aligns the individual elements in your design, giving you a clean, professional-looking layout.

Paper Wireframe of Pidoco Home page

We've sketched out a paper wireframe of the Pidoco home page that we will upload with ScatchApp.

How will you be able to use ScatchApp with Pidoco?

Here’s an example of how to use Pidoco in connection with ScatchApp. We understand that some people like to sketch out their ideas on paper first. Some even find this helps them be more creative. Naturally, paper has its limitations and even the best paper wireframes cannot produce the same results as prototyping with Pidoco. In addition, paper prototypes cannot be adapted or shared easily. In the example above, you can see that we’ve sketched out the layout of the Pidoco home page. In the picture below, you can see what the finished product will look like in Pidoco once this has been uploaded into ScatchApp. The buttons, text boxes and image placeholders appear in the same visual layout as in the sketch.

Prototype of the Pidoco Home Page

Now we've uploaded our sketched wireframe to Pidoco, we can edit our prototype and add interactive elements.

In Pidoco we can now link and edit these pages. With Pidoco you can also collaborate on prototypes online in real-time and even use your prototypes in usability testing. What’s more you can discuss your prototypes with colleagues online. Using ScatchApp with Pidoco therefore enables you to model your UI designs with paper and pen, while making the most of all the great features of digital prototyping that Pidoco has to offer. If you would like to learn more about Pidoco have a look at our website, or if you would like to learn how to program your own application against the Pidoco API, take a look at our documentation here.

March 01 2012

February 04 2012

January 26 2012

January 25 2012

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